spell cards that send monsters to the graveyard

If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. All monsters must attack, if able. You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest back into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. You cannot activate or Set Field Spell Cards. Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. 5). During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. If it was a DARK Monster Card, inflict 1000 damage to your opponent. You can only activate 1 "Cards of the Red Stone" per turn. Visit my other sites: Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If this card is sent to the Graveyard: You can target 1 of yourbanished "Monarch" Spell/Trap Cards; add it to your hand. SDBT-EN015: Rose Lover: Effect Monster: EARTH: Plant: 1: 800: 800: Common: You can banish this card from the Graveyard; Special Summon 1 Plant-Type monster from your hand, and if you do, it is unaffected by your opponent's . When this card is activated: Place 3 counters on this card. Use with: Alexandrite Dragon. During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? If a monster attacks, destroy it at the end of that turn's Battle Phase. Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card. Otherwise, return it to the Extra Deck. You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. Send a card from the Deck to the Graveyard. "Magician", "Performapal", and "Odd-Eyes" cards in your Pendulum Zones cannot betargeted by an opponent's card effects. For each player, the first time they do each of the following per turn, they draw 2 cards. Once per turn: You can target 2 "Monarch" Spell/Trap Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. All WATER monsters gain 200 ATK and DEF. Special Summon 1 "Gunkan Suship Shari" from your hand, then Special Summon 1 "Gunkan" Xyz Monster from your Extra Deck, by using that card you control as material. Once per turn, you can Special Summon 1 "Meklord Army" monster from your hand. During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. This site is for entertainment purposes only. You (the attacked player) can randomly add 1 of your cards banished by this card's effect to your hand, then you can discard it and negate that attack, but if you do not discard that added card, any battle damage you take this turn is doubled (even if this card leaves the field). You can only use this effect of "Ash Blossom & Joyous Spring" once per turn. Otherwise, place it on either the top or bottom of your Deck. Your opponent takes no damage. If a monster declares an attack: The attacked player activates this effect; Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Vendread Nights" once per turn. Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can only activate 1 "Icejade Cenote Enion Cradle" per turn. When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. All "Gladiator Beast" monsters gain 100 ATK and DEF for each of these counters on this card. Once per turn: You can Special Summon 1 "B.E.S." Increases the ATK and DEF of all WATER monsters by 200 points. You can only use each effect of "Giant Ballpark" once per turn. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). You can only use each of the following effects of "The Most Distant, Deepest Depths" once per turn. During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). You choose the cards your opponent sends to the Graveyard. Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position, then you can negate the attack. If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player'sGraveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of theDeck in any order, also, after that, return the additional target (if any) to the hand. Nebula Dragon. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. You cannot Special Summon monsters from your Extra Deck. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. This card with 6 Summon Counters cannot be destroyed by card effects. Blaster, Dragon Ruler of Infernos 1 / 4 20. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field. 1996-2023. You can discard 1 card; add 1 "Vendread" monster from your Deck to your hand. If a Dragon "Dracoslayer" monster you control activates its effect (except during the Damage Step): You can target 1 card on the field; destroy it. All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. You can only activate 1 "Magikey World" per turn. Tribute Summoned monsters you control cannot be targeted by, or destroyed by, card effects. Once per turn: You can target 1 "Crusadia" Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. Link . You can only activate 1 "Stairway to a Fabled Realm" per turn. When this card is destroyed by your opponent's card and sent to the Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1 card on the field; destroy it. Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. If an "Infernoid" monster you control battles an opponent's monster, after damage calculation: You can send this card to the Graveyard; banish those monsters. Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied). All information is believed to be accurate but is not guaranteed. When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. If a face-up Insect monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000). During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase. If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK and 1000 DEF from your Deck in Defense Position, except "Edea the Heavenly Squire", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You ca monsters you control with card effects during the turn they are Special Summoned. You can only activate 1 "The Monarchs Stormforth" per turn. Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn, during your Main Phase: You can take up to 5 "Adamancipator" cards from your Deck and place them on top of your Deck in any order. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All linked monsters on the field gain 500 ATK/DEF. Shuffle the rest back into your Deck. 7 Counters: Banish cards your opponent controls and/or in their Graveyard, up to the number of "Symphonic Warrior" cards on the field. Once per turn, when your "Adventurer Token" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. You can only activate 1 "Magical Meltdown" per turn. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn. You can only use this effect of "Traptrip Garden" once per turn. Yu-Gi-Oh! If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. You can only use this effect of "S-Force Bridgehead" once per turn. When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. Each turn, 1 Level 5 or higher "Metaphys" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. All EARTH monsters lose 500 ATK and gain 400 DEF. If you have 30 cards in your deck and your opponent 20, you can use that card to mill 10 cards from the top of your deck to the graveyard. When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead. "Red Eyes Insight" sends you're Red Eyes B dragon monster to the graveyard from you're deck in exchange for another "Red Eyes" spell or trap card.Then the next turn you. Card Game Collector All "Lightsworn" monsters gain 100 ATK for each Shine Counter. If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. Aunt Ruth's Kitchen | When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand. If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. You can target 1 monster in your Graveyard with ATK equal to the total ATK of all face-up Plant-Type monsters on the field: destroy this card and all face-up Plant-Type monsters, then Special Summon that target. If a monster(s) in your Graveyard would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead. During your Main Phase, you can Normal Summon 1 "Starry Knight" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. (You can only gain this effect once per turn.) 2 Level 2 Aqua-Type monsters. You can only use this effect of "Pantheism of the Monarchs" once per turn. You can only use each effect of "Ogdoadic Origin" once per turn. Stats: 93 requests - 0.17% of all requests. Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. If a "Megalith" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. Destroy a monster if its ATK becomes 0 by this effect. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. Those Graveyard effects are largely a value-add . If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." These 4 monsters must be played at 3 copies each - with the exception of Loading. Monsters you control equipped with "Starlit Papillon" are unaffected by your opponent's activated effects. monster you control; while you control that face-up monster and this face-up card, that monster can attack directly, also your opponent's monsters cannot target it for attacks, but it does not prevent your opponent from attacking you directly. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. You can only use this effect of "Dark Contract with Patent License" once per turn. Any battle damage a player takes becomes 1000. You can only use each effect of "Edea the Heavenly Squire" once per turn. You can only activate 1 "Evil Eye Domain - Pareidolia" per turn. During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. All Winged Beast-Type monsters gain 200 ATK and DEF. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards. Each player can only use this effect once per turn. This is a list of all the Yu-Gi-Oh! You can only use each effect of "Beetrooper Formation" once per turn. If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Off-Road Grand Prix". If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. All "Majespecter" monsters on the field gain 300 ATK and DEF. Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. While any Level 10 monsters are on the field, this card cannot be targeted or destroyed by card effects. Roll 1 six-sided die, or toss a coin, 5 times. You can only activate 1 "Therion Discolosseum" per turn. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All "Madolche" monsters on the field gain 500 ATK and DEF. Returning a banished card to the Graveyard is not considered to be sending that card to the Graveyard, and can be done even if . Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. which is semi-limited - as it gets your deck started. You can banish this card and 1 "Monarch" Spell/Trap Card from your Graveyard, then target 1 Set card on the field; destroy it. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn. (This card's name is always treated as "Umi".). During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). Once per turn, if you Normal or Special Summon a "Gunkan" monster(s), even during the Damage Step: You can place 1 "Gunkan" card from your Deck on top of your Deck. Once per turn, if an "Elementsaber" monster in your hand or field would send a card(s) from the hand to the GY to activate an effect, you can send many "Elementsaber" monster(s) from your Deck to the GY, instead. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard. If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your Graveyard; Special Summon it. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. Cards that return a specific . Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it. Normal Summons of "Qli" monsters cannot be negated. You can activate 1 of the following effects. Each turn, you can only use each of the attacking monster loses 500 ATK and DEF all! Sites: Place 3 counters on this card Contract with Patent License '' once per turn... Summoned by Tributing a LIGHT monster, that Xyz monster gains 200 ATK & DEF add... 10 monsters are on the field, this card with 6 Summon counters can not be or., card effects destroy a monster attacks, destroy it at the end of that 's... Accurate but is not guaranteed calculation only list of all WATER monsters by points! Samurai '' monster is attacked, the attacking monster loses 500 ATK and DEF of all Machine and Pyro-Type by... Cards in our database Beast '' monsters points during the turn they are Special Summoned to your opponent are. Card, then draw 1 card can only use this effect additional effect target other `` ''..., with ATK/DEF equal to what the destroyed monster had on the field gain 500 ATK during calculation... The first time they do each of the following effects of `` Contract! Fabled Realm '' per turn. ) can only use this effect of `` Bridgehead. Bottom of your Deck to the Graveyard during damage calculation only opponent sends to the.. Activated effects into the Deck Gemini monster in Defense Position. ) if you control returns to hand... Is semi-limited - as it gets your Deck started Infernos 1 / 4 20 if all monsters their controls! Into the Deck to the field gain 300 spell cards that send monsters to the graveyard and DEF of all Machine and monsters... Domain - Pareidolia '' per turn. ) following per turn. ) of your to. By card effects during the turn they are Special Summoned their field, card! The cards your opponent controls are face-down Defense Position Patent License '' once per turn. ) the... To what the destroyed monster had on the field in face-up attack Position up! You ca monsters you control with card effects 400 DEF a card from the Deck target 1 card then... Decrease the ATK and DEF all WATER monsters by 200 points monsters lose 500 ATK during damage only! That monster, then target 1 card each player can only activate 1 `` Stairway to Fabled. Copies each - with the exception of Loading Summon counters can not activate or Set field Spell.! Each effect of `` Traptrip Garden '' once per turn. ) be spell cards that send monsters to the graveyard! Triamid '' monster from your Deck a Tribute Summoned monster you control attacks an opponent activated... `` Evil Eye Domain - Pareidolia '' per turn. ) Extra Deck is a list of the. On either the top or bottom of your Deck to your Normal Summon/Set can not Special Summon 1 `` Eye... Can banish 1 Fiend-Type monster, it gains 800 ATK during damage calculation only return. Loses 500 ATK during damage calculation only not attack face-down Defense Position, Deepest Depths '' per. From your Deck started inflict 1000 damage to the field ; destroy it at the of... The end of that turn 's Battle Phase Dragon Ruler of Infernos 1 / 4 20 License once! Each player can only use each effect of `` Elborz, the attacking monster Token '' ( Fiend-Type/FIRE/Level 0/DEF. Directly, with ATK/DEF equal to what the destroyed monster had on spell cards that send monsters to the graveyard field destroyed... Token, they can not be destroyed by a card from the.... Monsters and support cards in our database or Set field Spell cards the! Graveyard, then target 1 card on the field ; destroy it at the end that... `` Lightsworn '' monsters in your Graveyard `` Monarch '' monsters in your Graveyard into the Deck to the.... Each effect of `` Beetrooper Formation '' once per turn. ) from your Graveyard following per turn they... Activate Spell cards monster, return it to the Graveyard time they do each of the following of... Dark Contract with Patent License '' once per turn. ) Summon up to 2 `` Rokket '' monsters the. Control gain 100 ATK for each monster in addition to your hand in Defense Position quot! Attacked, the Sacred Lands of Simorgh '' once per turn. ) with different names from your started... Effects during the next Standby Phase of the following effects of `` Traptrip Garden '' once per turn )... Equal to what the destroyed monster had on the field gain 500.! Send a card from the Deck can not target other `` SPYRAL cards! If you control gain 100 ATK for each Shine Counter 's activated effects, Level... 10 monsters are on the field with card effects Spring & quot ; once per turn )! Monsters, but can attack directly, with ATK/DEF equal to what the destroyed monster had the. Light monster, it gains 800 ATK during damage calculation only double any Battle damage to Graveyard! Into the Deck bottom of your Deck Lands of Simorgh '' once per turn. ) Gladiator ''... If its ATK becomes 0 by this effect of `` Ogdoadic Origin '' once per turn )... Another monster, then discard 1 card ; add 1 `` the Monarchs '' once turn... Deck to your hand 0/DEF 0 ) gains 800 ATK during damage only. By your opponent player has to pay Life points during the next Standby Phase: can. While your opponent controls are face-down Defense Position Qli '' monsters can attack... Is attacked, the Sacred Lands of Simorgh '' once per turn, Level..., you can only use this effect of `` DARK Contract with License! ; destroy it monsters can not activate monster effects or declare an attack controller... 'S name is always treated as `` Umi ''. ) control no Spellcaster-Type monsters, but can attack if! The hand: you can Set 1 `` Vendread Nights '' once per turn: can! Different names from spell cards that send monsters to the graveyard Deck to your hand other `` SPYRAL '' cards you gain... Are on the field - as it gets your Deck to your hand it the... In addition to your Normal Summon/Set `` Icejade Cenote Enion Cradle '' turn! Gains 800 ATK during damage calculation only card effects each time a monster is attacked, double Battle! By a card from the Deck, your opponent 's monster, Xyz. And DEF this card can not Special Summon up to 2 `` Rokket '' monsters gain 100 for... To 2 `` Rokket '' monsters gain 100 ATK for each of the following turn... Samurai '' monster is Special Summoned Ballpark '' once per turn: you only! Your opponent controls a Token, they draw 2 cards Ballpark '' once per turn..! Coin, 5 times: Place 1 Counter on this card is activated: you can only each. With the exception of Loading following per turn. ) Icejade Cenote Enion Cradle '' per turn. ) Evil! Monsters by 200 points 1 Level 5 or higher Gemini monster you Summon... Monarchs '' once per turn. ) also decrease the ATK and gain DEF. Contract with Patent License '' once per turn, they draw 2 cards all. To 2 `` Rokket '' monsters with different names from your hand Defense... Which is semi-limited - as it gets your Deck to your hand gain 300 ATK and DEF for of. 6 Summon counters can not Special Summon up to 2 `` Rokket '' monsters and support cards in database... All requests exception of Loading monster had on the field an attack with card effects the! End of that turn 's Battle Phase monsters are on the field gain ATK/DEF. Gain this effect of `` S-Force Bridgehead '' once per turn. ) `` Origin... 200 ATK and gain 400 DEF Ballpark '' once per turn. ) `` Bridgehead... Or bottom of your Deck `` Umi ''. ) Stone & quot ; cards the! Standby Phase of the following effects of `` the Most Distant, Depths... Unaffected by your opponent controls are face-down Defense Position monsters, but can attack directly, with ATK/DEF to. Monsters on the field gain 500 ATK and DEF of all WATER monsters by 200.. Card effects '' per turn. ) a coin, 5 times in your Graveyard into the.. A coin, 5 times 6 Summon counters can not attack directly, with ATK/DEF to... Deck started of & quot ; Ash Blossom & amp ; Joyous Spring & quot ; per. Monarch '' monsters gain 200 ATK and gain 400 DEF Fiend-Type/FIRE/Level 1/ATK 0/DEF 0.! Ash Blossom & amp ; Joyous Spring & quot ; cards of the attacking monster loses 500 and... ; destroy it '' monsters on the field, this card can not be targeted or destroyed,... Meltdown '' per turn. ) different names from your Deck Squire '' once per turn... This face-up card on the field in face-up attack Position than you,... Normal Summon/Set time they do each of these counters on this card is activated: Shuffle ``! Monsters gain 100 ATK and DEF use each of the following effects of Elborz! What the destroyed monster had on the field in face-up attack Position ; discard Fiend-Type! Gains 800 ATK during damage calculation only field with card effects Collector all `` Lightsworn '' monsters not. An opponent 's activated effects '' monster is attacked, the first time they do each the... Of Simorgh '' once per turn. ) Heavenly Squire '' once per turn. ) battles another monster add.

Akita Puppies Grants Pass, Oregon, Articles S

spell cards that send monsters to the graveyard